|We've shot way past this didn't we?|
We're a 111 years (give or take) from the flight of the first airplane, a hundred years from the start of World War I, thirty years beyond the dystopia of 1984 as imagined in '48, and five years after the Near-Apocalypse of 2009, by some reckoning.
It's a new year and with it comes resolutions I'll probably procrastinate and second guess.
Hey everyone running down their list and will actually follow through with cool gaming-related stuff. I'll put up my list of wishful thinking.
Kickstarter: The Dissection
I'll continue to ramble about things that arrived from Kickstarter projects and discuss things that have fewer sightings than blind terrestrial rodents on days other than Groundhogs Day.
Pathfinder: The Butchery
I'll make some attempt at posting junk for the Pathfinder system because the system is satisfyingly crunchy I won't be able to avoid breaking some eggs just to join in the cacophony.
In which I will delve into my growing collection of materials from the D20 boom ... and examine it. What is it? Is it any fun? What is it doing on my shelf anyway?
Let's Read: The Forgotten Realms Campaign Boxed Set (2nd Edition)
Why 2nd Edition? Why not! There are plenty of defenders for the Old Grey Box (1st Edition version) as to the setting's old school credibility. I'm not going to say that continues with the second version, but it was my first introduction to the setting and I found it enough to make me a fan of the setting. I've learned much more about world building in the years since and I've grown quite sick of the more recent stuff. We'll see how it holds up.
I wouldn't get my own hopes up for these, they are so far term they make the Realms Beyond feel cozy and proximal.
~ The Homebrood
A mutating homebrew setting that probably isn't anything like I originally started out with.
A related carnage to the above mentioned Pathfinder butchery. An attempt to convert to Pathfinder some elements of the now Misbegotten Realms liberally mixed with Golarion and Midgard, perhaps hammered out into a veneer of a setting which is not much worse than the Realms people paid money for. It's not the setting you deserve, it's the setting composed through market research and misplaced 4xtreme post-90s angst. We have low standards on this blog.
~ The Vicious Coil
Continuing the snake-themed world building from the random races experiment of yesteryear.
A dark fantasy side-project drawn from the remnant ichors of the discards above. Or basically me cobbling a lot of crap together into something weird in the absence of creative ideas. An Elizabethanesque swashbuckling and sorcery clockpunk setting with mythos elements diluted into pre-deluvian seafaring bloodlines in overt competitive intrigue against a faux Europe.
~ Project 44
A vestigial outgrowth of the mess above. A sci-fantasy setting where 'unspace' alters the people traveling through it but presents the only feasible method for interstellar transportation. Our intrepid explorers meet strange races in the dark cold void of other space. Weird shenanigans ensue.
~ Liminal Verge
Coming from an extensive time in freeform PBeMs, I've always wanted a way to frame freeform games in some semblance of non-arbitrary action resolution. This is intended for a near post-scarcity, humanistic, cyberpunk lite, space opera that pretends to be thought-provoking science fiction. Not that any of this matters as I know most participants in such games and the associated setting universe would rather wank poetic in their debauched freeform decadence.
Indeed as the list of projects progresses, I have a diminishing notion of how I'm going to even approach them. Though, it was a blast to give them evocative or ominous monikers.